The Mists
The only hard rule about the system is that there
isn't any hard rule about the system. If you and the person you're
role-playing with agree, Out Of Character, on something happening, or
succeeding, or failing, or anything else, then that agreement trumps
any policies laid out here. However, sometimes the roll of the dice
can add a fun element of spice and risk to a scenario, or all players
may not be in complete agreement about what they'd like the outcome of
a particular situation to be. In those cases, chance is the fairest
judge and the comparison of character stats can be useful to help
decide rulings about who might get their way in a particular conflict.
Rolling
You may have noticed that there isn't a roll
command. That's because there's no rolling. We didn't even really want
stats, but that is the reality in which we live. It's impossible to
quantify a being with numbers in a world of endless possibilities, so
we're trying our best not to. The numbers mean very little, and if
they get in the way, by all means, throw them out. The only number you
will have to keep track of is your sanity. If you run out, well, I
hear the abyss is a wonderful place in the summer.
If players are in dispute about who can or cannot do what, you
might ask a staff member to decide. If this happens, the ruling of the
staff member may not be in your favor, but is to be considered
final. Perhaps you're better off trying to resolve things amongst
yourselves through role play.
Applauds
Applauds are a way for players to publically
recognize and congratulate other players for outstanding roleplaying
within a scene. They are generally about a sentence long, and include
either the particular facet which you thought was well played, or a
cryptic reference to some important event within the scene. Type
applaud <name>=<text> to applaud
someone. See
applaud #help for more
information.
As you accumulate applauds, you may find yourself on the Top Ten
list (see applaud #topten). In an
effort to rotate the names on the top ten list and give newer players
a chance to see their names in lights, players are strongly encouraged
to bank their applauds when they reach fifty, by typing TA #bank. The text content of banked applauds
will be lost (so save them to a text file, if you wish, before
banking!), but the actual physical count will remain in the game
system. You may check your total at any time by typing TA #check.
Applauds, whether banked or not, may be traded for various
bonuses within the game. You may trade 10 applauds for one successful
action (including mist handling, physical feats, or surviving certain
death), 50 applauds for either a point of sanity or a point of mist,
and 100 applauds for an increase in a stat (type sheet to see your current stats). Please type
TA for more information on trading in
your applauds, or see the forum
post on the subject.